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Open Call for Adventure Designers

Have some great ideas for adventures? Want to hear all the great stories your friends will tell about the time they played that amazing adventure you designed for the D&D Adventurers League? Then take the first step towards being a D&D Adventurers League adventure designer! Check out the instructions in the Adventure Design Application and send your submission to Resource Manager, Bill Benham at submissions@staging.dndadventurersleague.org. We will be accepting submissions for this open call until February 28th.

You do not have to have publishing credits, but it helps!

Adventure Design Application (Word)

5E Template (Word)

Bill Benham

Bill Benham

Resource Administrator at Wizards of the Coast
I've played D&D in some form or another since 1982. Before working with D&D Expeditions I had the distinct honor of serving as a Living Greyhawk Triad member and a member of the admin staff for Living Forgotten Realms. I recently retired from 20 years of service in the U.S. Army to attend graduate school at the University of Washington. I also have a distinct fondness for pugs.
Bill Benham

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Author: Bill Benham

I've played D&D in some form or another since 1982. Before working with D&D Expeditions I had the distinct honor of serving as a Living Greyhawk Triad member and a member of the admin staff for Living Forgotten Realms. I recently retired from 20 years of service in the U.S. Army to attend graduate school at the University of Washington. I also have a distinct fondness for pugs.

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6 Comments

  1. Hey thanks for the opportunity! I have a few quick questions….

    1. Do the two scenes/encounters have to relate to one another or should they be totally separate?
    2. Are we allowed to add monsters/traps/NPCs in addition to the suggestions provided?
    3. Do we need to provide stat information for the trap or is it assumed it’s the spiked pit trap from the DMG?

    Once again thank you so much!

  2. Woohoo!

    Have a minor question before I get cracking: Although I intend to link them, when the adventure application guidelines demand “two different scenes or encounters”… do the two scenes actually have to be linked as part of an overall adventure, or are you asking for two disparate stand-alone scenes that between them use all the elements required?

  3. Do the encounters need maps? Or should we just describe where everything is?

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