Free Curse of Strahd D&D Adventurers League Player's Guide Download Now

Clubs

If you are involved with a public gaming club such as a school club, a library club, military base, or any other public club, there are two ways to get involved with the D&D Adventurers League.

First, you can run any of the published adventures as official D&D Adventurers League adventures. Run the games just like you would a home game in the League. This option requires very little work as you just purchase the adventures and run them according to the League’s rules

If you’d like to run the D&D Adventurers League modules, your club DMs should go to the Dungeon Masters Guild and download the needed adventures. From there they can run the adventures according to the D&D Adventurers League Player’s Guide and as long as the players record their rewards on logsheets their characters are transferable to any D&D Adventurers League game, anywhere in the world.

Robert Adducci
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Robert Adducci

Adventurers League Community Manager at Wizards of the Coast
Robert Adducci is an RPG community organizer and helps out games stores and conventions in the Denver area with social media and community management. He is a die-hard Dark Sun fan and the founder of the Burnt World of Athas website (Athas.org). Robert was born in the deserts of Athas, aka Phoenix, AZ, but now lives in the cool climate of Colorado with his wife, a new little adventurer, and two animal companions.
Robert Adducci
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